2D edge burn shader for Godot 4. Also see 3D dissolve burn shader for Godot 4.3.
Adding more electrical effect:
![](https://gameidea.org/wp-content/uploads/2024/08/Recording-2024-08-25-at-08.18.40.gif)
Breakdown
- initially, pixels whole noise threshold values are less then given threshold are made transparent.
- secondly, a neon burn effect is added to borders.
- will write a detailed tutorial after some time with code.
![2d edge burn shader](https://gameidea.org/wp-content/uploads/2024/08/Recording-2024-08-24-at-08.32.08.gif)