gameidea is where I share my game-dev knowledge; specifically in Godot Engine. It started as my 4th semester Digital Marketing project, originally for e-commerce purpose; but I transformed it into game-dev blog after the end of semester.

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algorithms (9) gamedev (9) game mechanics (7) physics (4) shaders (15)

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2d (5) 3d (13) aerodynamics (1) fluid dynamics (1) inventory system (2) ocean shader (3) path finding (3) procedural (6) sci-fi (3) thunder (1)