Tag: real-time strategy
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Making an RTS Unit That Moves
Now that we have a RTS camera, procedurally generated map, and a-star path finding…
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Making Navigation System for Path Finding
In this tutorial, we will create our own navigation system to move the agent…
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Using Godot Navigation System for Path Finding
We have two approaches to navigation for our godot RTS game, one using Godot’s…
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Making Raycast System for RTS Game
In an RTS game, we are often required to point & click different units,…
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Making a Procedurally Generated Level for our RTS Game
In the previous RTS camera tutorial, we saw a camera system in motion, but…
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How to Make an RTS Camera System in Godot
I will start by making a camera system for our RTS game. Inspired by…
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How to Make an RTS Game in Godot
RTS (Real-Time Strategy) is a video game genre in which players build and manage…