*This post is a stub (incomplete).
We will make following using Godot 4:
- Climbing ropes or ladders. Ropes will be line2D with an area2D attached. And player character body will try to keep its position within line and move up/down.
- Grappling hook mechanics (link to grappling hook post).
- moving platforms (up/down, hiding/showing).
- double jumps
- spikes that kill the player
- lava killing the player
- breakable platforms (as we stand on the weak platforms such as wood or loose stones, break them).
- collecting coins or other things.
Some images for inspiration:
Currently, I am pushing this post; but will write about it later when I implement it in my game.